CreateDebate


Debate Info

23
31
Keyboarding with mice Joypads and other controllers
Debate Score:54
Arguments:28
Total Votes:73
More Stats

Argument Ratio

side graph
 
 Keyboarding with mice (10)
 
 Joypads and other controllers (18)

Debate Creator

mumin(215) pic



Game controls maketh the gaming experience

The best game controllers for mankind

Keyboarding with mice

Side Score: 23
VS.

Joypads and other controllers

Side Score: 31
5 points

Call me old school, but I like the keyboard-and-mouse experience.

Side: keyboards are geeky
5 points

It's not so much about the keyboard. It's the mouse. If you're use to using a keyboard, you have what, on average 101 keys? 101 different controls. If you're used to it, I don't see how it could be less productive than a controller.

The mouse though, vs the thumb stick or d-pad, there is no real competition. The mouse is more accurate, more responsive, easier to use, and it's more versatile. I don't know how anyone can rightfully say that a thumb stick is better than a mouse.

Don't get me wrong, I don't have a grudge against the controller, I just happen to find the mouse a lot better for my performance than the thumb stick.

Side: Optical mouse any good keyboard
1 point

Hmm, mice are nice, though keying in stuff is boring. Maybe gaming mice would be better! I wonder if there are any with a bunch of keys on 'em.

Side: Mutant mice for gamers
3 points

Key board and mouse you often get more accuracy in first person shooters, but other than that it's just a matter of getting use to.

Side: Keyboarding with mice
3 points

Using a controller with analog sticks, you would have to:

-Move the stick a certain distance away from its center position in the direction of the target

-Wait for your character to rotate in that direction

-Move the stick in the opposite direction back to its center position(so to stop the rotation)

-Fire

----------------------------------------------------------------------

On the other hand, using a mouse , all you have to do is:

-Move the mouse a certain distance to the direction of the target

-Fire

Clearly, using a mouse to aim is must less complicated for the following reason:

-You don’t have to “wait for the character to rotate while not doing anything in particular”

-You don’t have to do anything special to stop the rotation after it reaches your target — you simply stop moving the mouse

Side: Optical mouse any good keyboard
Tenku(64) Disputed
1 point

I want to write a counterargument, but first I need to know what type of game you are talking about.

If it's a FPS, then the mouse has the benefit of sensitivity, since it takes less to orient yourself than a controller. However, the analog sticks have the benefit of knowing how fast you are moving, since you can only move the sticks so far. I'll acknowledge that this can be resolved by tweaking your sensitivity options.

Secondly, I don't understand this:"Wait for your character to rotate in that direction", for two reasons. First, this happens with both analog sticks and keyboards. Second, that is why you don't just have a mouse or one analog stick: the keyboard/other analog stick is used to move, which can also be used to change your camera angle faster/compensate for the direction change by moving. Anyone who has played an FPS knows that you can't stay still; that leaves you open to attack (unless you are a sniper...)

Ultimately, the choice between analog sticks and mouse + keyboard comes down to playing style. A mouse provides speed, but at higher sensitivities, you lose accuracy. An analog stick also suffers from this problem, but it has the advantage of knowing how much movement of the stick would affect the movement of the camera (since that speed is constant).

Side: Optical mouse any good keyboard
1 point

I never got around to make my keyboard/ mouse cockpit for serious gaming, but as long as its an optical mouse and the keys don't stick, it's great for tactical games and shooters like CS!

Side: Optical mouse any good keyboard
1 point

I use keyboard and mouse with my shooter games. When they show the world champions at all these games, they're always using keyboard and mouse because it give them more control. If the best of the best use it, it's the best.

Side: Optical mouse any good keyboard
1 point

I guess you've proved that keyboarding with mice is definitely for pro-gamers that need high-performance hardware.

But what you and Bradford are leaving out is that "Game controls maketh the gaming experience, and you gotta admit, sticking keys in to the enemy is pretty dull when compared to vibrating organ-like hand-held devices in which you only spend half as much time looking for which button to press.

To me, there's keyboards at one end of the spectrum that's so last generation that you're almost programming in your moves. On the other end is stuff like the Wiimote which is a truly virtual gadget, and therefore much more immersive and new gen.

Side: keyboards are geeky
-1 points

Keyboards and mice you say? Please vote here and favor/ oppose me your views and games

Side: Keyboarding with mice
3 points

One big advantage of console controllers is that you don't need to be sitting at a desk. That makes it easier to play with friends.

Side: console controllers
Bradf0rd(1428) Disputed
1 point

There have been a lot of beta keyboard and mice that you don't need a desk to use.

I agree though, until something comes out that allows you to move around more... but how much better does that make a controller to a mouse and keyboard?

Side: Optical mouse any good keyboard
3 points

Using the keyboard for anything other than data entry is looking old to me. Take first person perspective shoot'em-ups for instance, there is no velocity control on movement when using the cursor keys nor is there an intuitive strafing option. With the advent of 6 degree motion sensors, positional triangulation and analogue buttons, you have sensitive avatar rotation, intuitive side movement and finely controllable linear motion respectively.

Side: Joypads and other controllers
0 points

Hey can you like list some of the best joy-pads around and why they're so cool?

Side: console controllers
-2 points
3 points

The Wiimote is the best game control ever invented. It has been very instrumental in the commercial success of the Wii.

The Wiimote features motion sensing capability, which allows the user to interact with and manipulate items on screen via movement and pointing through the use of accelerometer and optical sensor technology.

One of the coolest parts about the Wiimote is that it can snap into many accessories to make the gaming experience even better. For instance, it snaps into a guitar (Guitar Hero III), a steering wheel (MarioKart), a golf club (Tiger Woods Golf), and a machine gun (Medal of Honor).

Supporting Evidence: Cool Wiimote UI Experiments (www.cs.cmu.edu)
Side: Wiimote
1 point

I concur. As long as you have the right add-on, you can make any type of game viable for the Wii.

Side: Wiimote
jubilee(109) Disputed
1 point

Playing with the wiimote exacerbates my carpal tunnel and reminds me of arcade games without the fun of being in an arcade. It's a cool concept, but the whole thing seems pretty gimmicky.

Side: wiimote not so much
0 points

Hey man that Wiimote rocks! Can't wait till there's a suit that can do sth like that in RPG type games.

Side: Wiimote
2 points

Wii Controls, Wii Controls, and, of course, Wii Controls. That is all there is too it. No stupid keyboard reacts to how you move your entire arm or how you drive with a steering wheel. And don't say that you can connect those steering wheels to your computers because that also falls under the "other controllers" category since it is not a mouse and keyboard. SO HA! AND ANOTHER HA!

Side: Joypads and other controllers
2 points

To be a real gmaer a joystick is the way to go. It is how it al lstatred on the Arcade machines though I don't like the touchy part it is better thne a mouse.

Side: joysticks anyone
1 point

Throwing kicks and punches or battling it out in a graphical world just doesn't flow on the keyboard. Eventually I'm hoping they'll have controls you can wear like a glove. Closest thing that comes to that right now is a gamepad.

Side: keyboards are geeky
1 point

I think Sony's EyeToy concept was the most interesting in terms of interaction. In the future, all the cleverness will be pushed back into the console's processors and the human brain - no need for any other sophistication. For example, imagine a cheapo camera like the EyeToy connected to a computer smart enough to understand what it sees - able to interpret the movements and facial expressions of a group of people. There would be no need for a Wiimote or the like. To make it truly immersive, wrap some cheap screens around your head - again, the console does the work and makes any old telly fluid and clever.

Side: Joypads and other controllers
0 points

Cool. Got any links?

Side: Joypads and other controllers
0 points

Dual shock is wonderful, and I hope it'll get better.

Side: Dual shock
0 points

Guitar Hero...The debate ends here

Side: Joypads and other controllers
0 points

Cool! I haven't ever played it yet, so I don't have a clue what you mean. Which console are you playing it on?

Side: Joypads and other controllers